using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace Nate.GUI
{
    public partial class Form1 : Form
    {
        private Nate.GUI.PathingControl pathingControl;
    
        public Form1()
        {
            InitializeComponent();
        }

        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
            this.pathingControl = new Nate.GUI.PathingControl();
            this.SuspendLayout();
            // 
            // pathingControl
            // 
            this.pathingControl.Dock = System.Windows.Forms.DockStyle.Fill;
            this.pathingControl.Location = new System.Drawing.Point(0, 0);
            this.pathingControl.Name = "pathingControl";
            this.pathingControl.Size = new System.Drawing.Size(651, 447);
            this.pathingControl.TabIndex = 0;
            // 
            // Form1
            // 
            this.ClientSize = new System.Drawing.Size(651, 447);
            this.Controls.Add(this.pathingControl);
            this.DoubleBuffered = true;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.MaximizeBox = false;
            this.Name = "Form1";
            this.Text = "Simple Pathfinding by Nate Cleveland";
            this.ResumeLayout(false);

        }
    }
}